Our main Reading Room was a key environment that we cut to and from. The scene was built with the intention to introduce and re-introduce different sections of the song. It was important that we dressed the scene accordingly with the necessary props, lighting, and card layout to give the viewers a fresh approach throughout the show.
For our Tarot Card props, we took bespoke artworks that were provide to use by the agency (STURDY.CO) turning them into fully animated, immersive worlds. As the Tarot Cards flipped, our camera would push through cinematically as our 2D elements began to parallax in a 3D space. Creating this 2.5D effect which broke apart of 4 main 3D setups in the 'Reading Room'. Based on the songs chorus, hooks, and drops, we re-iterated on the same reading room with new elements to display the shift in time.
We worked closely with Bad Bunny’s team to explore one in particular: the Blood Moon, a scene set against a haunting dark blue night, with the sky slowly turning a fiery red as the moon swells. Neon accents, pulled from tarot symbols, punctuated key lyric moments, enhancing both the performance and the narrative.
For this project, we leaned heavily on Unreal Engine’s real-time rendering and parallel workflows, which allowed us to push boundaries—both creatively and technically. By blending the surrealism of Dali’s tarot with the high-fidelity demands of modern visual effects, we created visuals that moved beyond mere accompaniment—they became a central part of the performance’s storytelling.